The School of Digital Technologies has a number of technology labs that the HCI group is using and managing. Among these are IoT and robotics lab, hardware lab, software lab, VR & game lab, UX evaluation lab and interaction design lab.
IDLAB aims to support the conceptualisation and early prototyping stages of the design process. IDLAB offers access to both expertise and resources necessary for conceiving interactive applications and services and later elaborating those ideas as sketches, storyboards, paper prototypes, and wireframes. IDLAB can support students working on their ongoing studies projects or thesis-related topics, as well as teams engaged in current research projects and industry partners wanting to explore specific design related challenges.
The lab is focused on using physiological computing to evaluate user experience. It is used for teaching and learning purposes as well as industry collaboration projects.
One of the main purposes of DTI Hardware Lab is to support teaching processes in TLU DTI by providing necessary know-how and technical equipment for projects in the field of robotics, Internet of Things and automatization. The lab also provides instructors and working/study space for organizations and individuals who are interested in developing prototype solutions in abovementioned fields. DTI Hardware Lab supports teachers and students with their projects and is ready to play supportive roll in research project that might need resources available.
SDLAB aims to support the exploration of current and state of the art software development approaches. SDLAB offers access to both expertise and resources necessary for implementing existing designs as functional prototypes or exploring new algorithms and enabling technologies for existing applications and services. SDLAB can support students working on their ongoing studies projects or thesis-related topics, as well as teams engaged in current research projects and industry partners wanting to explore specific software development related challenges.
The objective of the VR&Game Lab is to provide technological and intellectual support that is needed in order to learn existing VR applications and to develop new VR games.
The lab includes over 70 robotics kits and is used as an hands on teaching and learning platform on all levels in the university. DIGIPAJA is also equipped with sensors, tablets as well as drones, prototyping materials and tools that are required for making things.